jax_sn.operators.mass_operator.mass_operator_warp module¶
NVIDIA Warp mass strategy for n_basis <= MAX_NBASIS (=4).
- build_kernel(n_basis: int)[source]¶
Compile the mass kernel for one basis count. Memoised, so distinct counts coexist as separate Warp modules and a repeated call recompiles nothing.
- warp_mass_apply(fem_matrices: FEMMatrices, precomputed_geometric_data: PrecomputedGeometricData, x: Array)[source]¶
Apply the (symmetric) mass operator via the Warp kernel. Forward == transpose; differentiable.
- Return type:
Array
- class WarpMass[source]¶
Bases:
MassStrategyFused Warp kernel, supporting n_basis <= MAX_NBASIS (=4). Forward == transpose; differentiable.